Combat - Discipline Effects

Disciplines with specific combat effects are listed here, other Discipline effects will vary. The length of any effect that has a duration is limited to ‘this combat’.

No Discipline effect with a duration can be activated more than once in a single combat.

Warforms

Certain Disciplines such as Serpentis and Vicissitude allow users to transform into a creature that is larger and more powerful than their natural form. While the forms granted by each of these Disciplines might appear vastly different, they all grant the user +3 Physical and a single specialised keyword appropriate to the Discipline that is selected the first time the user adopts the form, and remains the same each time the user adopts the form.

These forms cannot willingly be altered using Disciplines other than the one used to create them; thus, even if a character knows more than one, they cannot be in more than one of them at any point.

Transforming into a Warform requires expending blood, requiring three hunger tests. For characters in combat with no blood efficiency, this will be done over three consecutive combat rounds. For those who do, this time (and the number of checks) required may be reduced using blood efficiency on a one-for-one basis.